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2DWorlds Forums
FIRST BUILDISM BADGE! - Printable Version

+- 2DWorlds Forums (http://2dworlds.buildism.net/forum)
+-- Forum: Your Stuff (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=6)
+--- Forum: Current Games (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=11)
+--- Thread: FIRST BUILDISM BADGE! (/showthread.php?tid=1430)

Pages: 1 2


FIRST BUILDISM BADGE! - Dignity - 03-16-2011

I has done it! I made the first buildism badge! Code:

enabled = true
function TestHit(part)
if not enabled then return end
enabled = false
print(part.Parent.Name .. " has hit " .. script.Parent.Name)
game:chat(Color(100,100,0), "System: " .. part.Parent.Name .. " has won!")
sleep(5)
enabled = true
end
link(script.Parent.Collided, TestHit)

Free to use. :p The first badge is in my Lava Obby!


RE: FIRST BUILDISM BADGE! - Fat_Sacks - 03-17-2011

Yes, this is a great achievement. But the chat spams up the chat part.


RE: FIRST BUILDISM BADGE! - Dignity - 03-17-2011

Yes, I'm working on that.


RE: FIRST BUILDISM BADGE! - Jacob__mybb_import1 - 03-17-2011

Try this. It will prevent the message from being shown more than once every 5 seconds.

[lua]
enabled = true

function TestHit(part)
if not enabled then return end
enabled = false

print(part.Parent.Name .. " has hit " .. script.Parent.Name)
game:chat(Color(100,100,0), "System: " .. part.Parent.Name .. " has won!")

sleep(5)
enabled = true
end

link(script.Parent.Collided, TestHit)
[/lua]


RE: FIRST BUILDISM BADGE! - Dignity - 03-17-2011

Thanks.


RE: FIRST BUILDISM BADGE! - Player - 04-03-2011

Cool!


RE: FIRST BUILDISM BADGE! - Duck - 04-03-2011

Awesome. Now we just need some form of data persistance.


RE: FIRST BUILDISM BADGE! - Dignity - 04-03-2011

lol, yes, we do

Get the current version!


RE: FIRST BUILDISM BADGE! - Mazzyandmilk - 04-04-2011

Epic.


RE: FIRST BUILDISM BADGE! - Bramwell - 04-04-2011

Awesome!