Since Buildism is 2D... - toast - 04-07-2011
I'mma make a place that's 3D :O
RE: Since Buildism is 2D... - Ice - 04-07-2011
:O
Give it a shot. Post it when your done.
RE: Since Buildism is 2D... - toast - 04-07-2011
This might be difficult being the first script I make in Buildism...
RE: Since Buildism is 2D... - Twinmold - 04-07-2011
Well, uh, the second dimension can't be the third dimension unless you want to cause a... PARADOX!
RE: Since Buildism is 2D... - toast - 04-07-2011
(04-07-2011, 03:35 AM)Twinmold Wrote: Well, uh, the second dimension can't be the third dimension unless you want to cause a... PARADOX!
It just looks 3D but it's still 2D
RE: Since Buildism is 2D... - Blizzard - 04-07-2011
(04-07-2011, 03:35 AM)Twinmold Wrote: Well, uh, the second dimension can't be the third dimension unless you want to cause a... PARADOX!
Called a rendering engine.
RE: Since Buildism is 2D... - Paradox - 04-07-2011
I was going to do that, but gave up since we don't have parallelograms...
RE: Since Buildism is 2D... - Jacob__mybb_import1 - 04-07-2011
Make a grid of squares, then write a raytracer in Lua.
RE: Since Buildism is 2D... - Micky - 04-07-2011
Emm...i like it 2D, imagine the 2D swordfights! 2D battles with rocket, i would enjoy it more than a 3D battle!!
RE: Since Buildism is 2D... - Duck - 04-07-2011
Use magic, duh.
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