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2DWorlds Forums
Admins when are we going to have multiplayer mode for places - Printable Version

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+--- Thread: Admins when are we going to have multiplayer mode for places (/showthread.php?tid=1882)

Pages: 1 2 3


RE: Admins when are we going to have multiplayer mode for places - Admin - 04-03-2011

Can't wait lol.


RE: Admins when are we going to have multiplayer mode for places - Duck - 04-03-2011

(04-03-2011, 05:58 PM)Login Wrote: Speaking of NPC's... I'll try to make a script where when you say something to the NPC, its label changes to a response. Anyone wish to help me out?

Okay, but I don't know how to do .Chatted in Buildism Lua yet :/


RE: Admins when are we going to have multiplayer mode for places - Micky - 04-03-2011

I cant wait for Multiplayer, i want to do a castle wars with rockets and more!


RE: Admins when are we going to have multiplayer mode for places - Scripter - 04-03-2011

(04-03-2011, 05:55 PM)Duck Wrote:
(04-03-2011, 05:50 PM)Scripter Wrote:
(04-03-2011, 05:48 PM)EpicDuck Wrote: That would be awesome.

Hopefully sometime soon. I want to make something like a team survival where you fight off floating [ Insert enemy name here ].

You could in theory with NPCs, but that'd be pretty advanced stuff.

It would be the weapons that'd be advanced. It's somewhat easy to make one box with a texture move towards a player.


RE: Admins when are we going to have multiplayer mode for places - Duck - 04-03-2011

(04-03-2011, 06:05 PM)Scripter Wrote:
(04-03-2011, 05:55 PM)Duck Wrote:
(04-03-2011, 05:50 PM)Scripter Wrote:
(04-03-2011, 05:48 PM)EpicDuck Wrote: That would be awesome.

Hopefully sometime soon. I want to make something like a team survival where you fight off floating [ Insert enemy name here ].

You could in theory with NPCs, but that'd be pretty advanced stuff.

It would be the weapons that'd be advanced. It's somewhat easy to make one box with a texture move towards a player.

I mean using a proper NPC object which is smart enough to know when to jump and is able to use a weapon.


RE: Admins when are we going to have multiplayer mode for places - Scripter - 04-03-2011

(04-03-2011, 06:08 PM)Duck Wrote:
(04-03-2011, 06:05 PM)Scripter Wrote:
(04-03-2011, 05:55 PM)Duck Wrote:
(04-03-2011, 05:50 PM)Scripter Wrote:
(04-03-2011, 05:48 PM)EpicDuck Wrote: That would be awesome.

Hopefully sometime soon. I want to make something like a team survival where you fight off floating [ Insert enemy name here ].

You could in theory with NPCs, but that'd be pretty advanced stuff.

It would be the weapons that'd be advanced. It's somewhat easy to make one box with a texture move towards a player.

I mean using a proper NPC object which is smart enough to know when to jump and is able to use a weapon.

Ah, I've never used an NPC before. Perhaps I'll try and make one right now...


RE: Admins when are we going to have multiplayer mode for places - Duck - 04-03-2011

(04-03-2011, 06:15 PM)Scripter Wrote: Ah, I've never used an NPC before. Perhaps I'll try and make one right now...

I made a couple of really, really basic ones on roblox.

Here's some inspiration; (Not mine)
http://www.roblox.com/SNCAI-Bot-BrickBattle-item?id=20448980


RE: Admins when are we going to have multiplayer mode for places - Scripter - 04-03-2011

(04-03-2011, 06:22 PM)Duck Wrote:
(04-03-2011, 06:15 PM)Scripter Wrote: Ah, I've never used an NPC before. Perhaps I'll try and make one right now...

I made a couple of really, really basic ones on roblox.

Here's some inspiration; (Not mine)
http://www.roblox.com/SNCAI-Bot-BrickBattle-item?id=20448980

I also made basic ones on Roblox. They are at:

http://www.roblox.com/Survive-the-Teapots-V0-95-item?id=45893200


RE: Admins when are we going to have multiplayer mode for places - Login - 04-03-2011

Quotes, please, limit. It's annoying when it's too much. You have reached the border.


RE: Admins when are we going to have multiplayer mode for places - Duck - 04-03-2011

(04-03-2011, 06:39 PM)Login Wrote: Quotes, please, limit. It's annoying when it's too much. You have reached the border.

I did delete them back down to one...