Since Buildism is 2D... - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: 2DWorlds Discussion (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=10) +--- Thread: Since Buildism is 2D... (/showthread.php?tid=2412) Pages:
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RE: Since Buildism is 2D... - Micky - 04-07-2011 "magic"? Mmnn... RE: Since Buildism is 2D... - toast - 04-08-2011 It's just gunna be images that change sizes. Nothing too complicated RE: Since Buildism is 2D... - HandsDown - 04-08-2011 (04-07-2011, 04:05 PM)Duck Wrote: Use magic, duh. witch craft!!!! Stone thy duck! RE: Since Buildism is 2D... - Login - 04-08-2011 Jacob_, would you mind doing a sample in your place? =P RE: Since Buildism is 2D... - Jacob__mybb_import1 - 04-08-2011 No, even I don't know how to write a raytracer : P I could probably find a minimalistic one somewhere and convert it to Lua, though. RE: Since Buildism is 2D... - Ashely - 04-08-2011 I guess I will try also, For the heck of it. RE: Since Buildism is 2D... - toast - 04-09-2011 Raytracer? Are you serious? Mine's gunna be so simple xD But I can't get anywhere until someone halps meh |