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Layerz [Updated :3] - Printable Version

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RE: Layerz [Updated :3] - Kieron - 06-04-2011

The keys use Bool's if I'm correct?


RE: Layerz [Updated :3] - Duck - 06-04-2011

(06-04-2011, 02:03 PM)Kieron Wrote: The keys use Bool's if I'm correct?

Nope.

I was going to do that, but then I realised I could use a number value to track how many keys I have. So this way I can make some harder puzzles :3

Maybe if I feel evil I'll start adding coloured keys aswell :3


RE: Layerz [Updated :3] - Kieron - 06-04-2011

Nice work, Duck Big Grin

You didn't seem like the type to know a bit about scripting. Turns out you're great.


RE: Layerz [Updated :3] - Duck - 06-04-2011

(06-04-2011, 02:12 PM)Kieron Wrote: Nice work, Duck Big Grin

You didn't seem like the type to know a bit about scripting. Turns out you're great.

Thanks, but I'm not so good at buildism lua, I always have to think of it in roblox lua and then use the wiki to convert :3


RE: Layerz [Updated :3] - Duck - 06-04-2011

I've just finished the introductory two levels (Which are really easy)

For anyone that's interested: P & L change layers.

From now on I've colour coded the layers

Layer 0 - Background - Green
Layer 1 - Midground - Blue
Layer 2 - Foreground - Red


RE: Layerz [Updated :3] - Kieron - 06-04-2011

Yay Big Grin


RE: Layerz [Updated :3] - Duck - 06-05-2011

Time to make moar puzzles.