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Did Kieron rage quit again? - Printable Version

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+--- Thread: Did Kieron rage quit again? (/showthread.php?tid=5405)

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RE: Did Kieron rage quit again? - Something_Is_Odd_Here - 06-06-2011

(06-06-2011, 01:09 AM)broloxer Wrote:
(06-06-2011, 01:04 AM)Something_Is_Odd_Here Wrote:
(06-06-2011, 01:03 AM)broloxer Wrote:
(06-06-2011, 01:00 AM)Something_Is_Odd_Here Wrote: His site is still being built.

And what does this have to do with Kieron leaving?

That he's making a copy of Buildism.

LOL, really?

Yep. I joined.


RE: Did Kieron rage quit again? - Kieron - 06-06-2011

(06-06-2011, 01:09 AM)broloxer Wrote:
(06-06-2011, 01:04 AM)Something_Is_Odd_Here Wrote:
(06-06-2011, 01:03 AM)broloxer Wrote:
(06-06-2011, 01:00 AM)Something_Is_Odd_Here Wrote: His site is still being built.

And what does this have to do with Kieron leaving?

That he's making a copy of Buildism.

LOL, really?

Yes, really!

Code:
package TestBed{
    
    
    
    
    import Box2D.Dynamics.*;
    import Box2D.Collision.*;
    import Box2D.Collision.Shapes.*;
    import Box2D.Dynamics.Joints.*;
    import Box2D.Dynamics.Contacts.*;
    import Box2D.Common.*;
    import Box2D.Common.Math.*;
    
    
    
    public class TestBrickerz extends Test{

        public function TestBrickerz(){

            Main.m)aboutText.text = "Brickerz V0.1";
}



RE: Did Kieron rage quit again? - noob007 - 06-06-2011

That code has like 5 syntax errors right there.


RE: Did Kieron rage quit again? - Kieron - 06-06-2011

(06-06-2011, 01:23 AM)noob007 Wrote: That code has like 5 syntax errors right there.

First, this is Flash AS3

Second, have you got Box2D 2.0?

Third, It's not complete.


RE: Did Kieron rage quit again? - noob007 - 06-06-2011

1. K.

2. I do have Box2D.

3. Kk.


RE: Did Kieron rage quit again? - Fire - 06-06-2011

Stop being mean to kieron.


RE: Did Kieron rage quit again? - Slendurrman - 06-06-2011

Kieron=/= good user.


RE: Did Kieron rage quit again? - Jacob__mybb_import1 - 06-06-2011

Here's an incomplete list of the concepts you'll need to understand to make a copy of Buildism.

* Multithreading and synchronization
* InputStreams/OutputStreams
* Collections (ArrayList, HashMap)
* Inheritance, abstraction
* Trigonometry
* Frame rate management (this took me several tries to get right)
* Metatables
* Graphics2D Transformations/Paints, etc,

Good luck!


RE: Did Kieron rage quit again? - Kieron - 06-06-2011

(06-06-2011, 01:32 AM)Jacob_ Wrote: Here's an incomplete list of the concepts you'll need to understand to make a copy of Buildism.

* Multithreading and synchronization
* InputStreams/OutputStreams
* Collections (ArrayList, HashMap)
* Inheritance, abstraction
* Trigonometry
* Frame rate management (this took me several tries to get right)
* Metatables
* Graphics2D Transformations/Paints, etc,

Good luck!

Thanks Jacob for the info Big Grin


RE: Did Kieron rage quit again? - noob007 - 06-06-2011

(06-06-2011, 01:32 AM)Jacob_ Wrote: Here's an incomplete list of the concepts you'll need to understand to make a copy of Buildism.

* Multithreading and synchronization
* InputStreams/OutputStreams
* Collections (ArrayList, HashMap)
* Inheritance, abstraction
* Trigonometry
* Frame rate management (this took me several tries to get right)
* Metatables
* Graphics2D Transformations/Paints, etc,

Good luck!

Don't forget networking. xD