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How would I make a working vehicle that actually moves? - Printable Version

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RE: How would I make a working vehicle that actually moves? - DysLabs - 03-07-2013

So is "go pipa and sopa and tofta


gogogo

say n-o to internet piracy ya"

Because it adds no value to the discussion, and you posted it.
You are in no posititon to accuse anyone of spamminmg.


RE: How would I make a working vehicle that actually moves? - Oak - 03-07-2013

(03-07-2013, 08:56 PM)DysLabs Wrote: So is "go pipa and sopa and tofta


gogogo

say n-o to internet piracy ya"

Because it adds no value to the discussion, and you posted it.
You are in no posititon to accuse anyone of spamminmg.

I said that a month ago you fool.
You make 1 letter responses daily, so you are in no position to make false accusations.


RE: How would I make a working vehicle that actually moves? - DysLabs - 03-08-2013

One letter responses daily? Show me them.


RE: How would I make a working vehicle that actually moves? - Oak - 03-08-2013

(03-06-2013, 08:22 PM)DysLabs Wrote: Scripting.

here you go smartass


RE: How would I make a working vehicle that actually moves? - DysLabs - 03-08-2013

Any others?



RE: How would I make a working vehicle that actually moves? - ijfeswijfae - 03-09-2013

(03-08-2013, 09:18 PM)DysLabs Wrote: Any others?

http://2dworlds.org/forum/Thread-The-Blog-of-Leonartist?pid=6798#pid6798

"k, goodbye"

Really insightful and developed argument with a strong thesis statement that is backed up under the consensus of the scientific community.


RE: How would I make a working vehicle that actually moves? - Oak - 03-09-2013

Thank you Myem for providing MORE substantial proof.


RE: How would I make a working vehicle that actually moves? - DysLabs - 03-09-2013

Mmk, any more?
Anyway, lrn2script.
What else do you want in reply?


RE: How would I make a working vehicle that actually moves? - ijfeswijfae - 03-09-2013

(03-09-2013, 04:05 AM)DysLabs Wrote: Mmk, any more?

"Accepted."

http://2dworlds.org/forum/Thread-An-apology-to-2Dworlds-Buildism?pid=6700#pid6700


RE: How would I make a working vehicle that actually moves? - Oak - 03-09-2013

(03-09-2013, 04:12 AM)Myem Wrote:
(03-09-2013, 04:05 AM)DysLabs Wrote: Mmk, any more?

"Accepted."

http://2dworlds.org/forum/Thread-An-apology-to-2Dworlds-Buildism?pid=6700#pid6700

You get a freshly made cookie from me.
Great job, Comrade Myem!