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Box2D (C++) - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: Off Topic (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=5) +--- Forum: Programming (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=30) +--- Thread: Box2D (C++) (/showthread.php?tid=6595) Pages:
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RE: Box2D (C++) - Dignity - 07-07-2011 It's written in that failure from Mircosoft.... (07-07-2011, 10:38 PM)Jacob_ Wrote: 2) No Done. RE: Box2D (C++) - toast - 07-10-2011 (07-07-2011, 09:05 PM)roperson Wrote:(07-07-2011, 07:22 PM)toast Wrote: If you don't know the answers to those question they you probably aren't familiar enough with C++ to be using Box2D I tried Love2D's Box2D sort of implementation, and it's really complicated. It requires a bunch of stuff to set up a little bit of game but it pays off (I think, I didn't try that hard :O) |