2DWorlds Forums
I want to start on Java - Printable Version

+- 2DWorlds Forums (http://2dworlds.buildism.net/forum)
+-- Forum: Off Topic (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=5)
+--- Forum: Programming (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=30)
+--- Thread: I want to start on Java (/showthread.php?tid=7191)

Pages: 1 2


RE: I want to start on Java - Ashely - 07-25-2011

Send in an application!
I would love to see another admin help out Jacob.


RE: I want to start on Java - noob007 - 07-25-2011

(07-25-2011, 08:14 AM)Ashely Wrote: Send in an application!
I would love to see another admin help out Jacob.

Big Grin


Where do I send it?


RE: I want to start on Java - Ashely - 07-25-2011

(07-25-2011, 08:17 AM)noob007 Wrote:
(07-25-2011, 08:14 AM)Ashely Wrote: Send in an application!
I would love to see another admin help out Jacob.

Big Grin


Where do I send it?

Click here


RE: I want to start on Java - Fat_Sacks - 07-25-2011

(07-25-2011, 08:11 AM)noob007 Wrote: Blerg the Flash platform isn't the best... it's quite a memory/CPU hog...

Depends on how you designed it to render.
It has to render a good amount of frames before they can be executed. You can't have the game render in real time, it would really use up the CPU for not very important visuals.
Take YouTube for example, It buffers the footage before executing it so it will run smoother.
Also it shouldn't render too many frames, that will lag the CPU too. [/rant]


RE: I want to start on Java - noob007 - 07-25-2011

(07-25-2011, 08:22 AM)Ashely Wrote:
(07-25-2011, 08:17 AM)noob007 Wrote:
(07-25-2011, 08:14 AM)Ashely Wrote: Send in an application!
I would love to see another admin help out Jacob.

Big Grin


Where do I send it?

Click here

Thanks Big Grin

(07-25-2011, 08:23 AM)Interwebs Wrote:
(07-25-2011, 08:11 AM)noob007 Wrote: Blerg the Flash platform isn't the best... it's quite a memory/CPU hog...

Depends on how you designed it to render.
It has to render a good amount of frames before they can be executed. You can't have the game render in real time, it would really use up the CPU for not very important visuals.
Take YouTube for example, It buffers the footage before executing it so it will run smoother.
Also it shouldn't render too many frames, that will lag the CPU too. [/rant]

Yes, but compared to something like Java, it isn't that very efficient.


RE: I want to start on Java - Chaos - 07-25-2011

Jacob_ says he doesn't want any help sadly. Coderryne is an amazing coder, yet he refused him sadly.