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If Buildism ever has a currency - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: 2DWorlds Discussion (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=10) +--- Thread: If Buildism ever has a currency (/showthread.php?tid=6394) |
RE: If Buildism ever has a currency - sergentkyle - 07-01-2011 I can't make a game due to the fact I suck at it. RE: If Buildism ever has a currency - Blandflakes - 07-01-2011 (07-01-2011, 08:53 PM)sergentkyle Wrote: I can't make a game due to the fact I suck at it. That's a horrible reason not to make games. You will continue to suck at making games until you start making games and get practice. RE: If Buildism ever has a currency - Ming-Yan - 07-01-2011 (07-01-2011, 08:13 PM)Qwertygiy Wrote:(07-01-2011, 07:45 PM)Nyht Wrote: My stand on purchasable currency: No. The currency can become unbalanced. Generally the cap is $100 per day $200 per week. $40 per day and $120 per month is WAY TOO LOW. Also the tax idea is terrible, if someone buys a certain amount, they buy a certain amount. ALSO Jacob_ cannot legally charge tax because online payments are over different countries and states, the taxes would be different and if paid, the tax doesn't go to anyone. That is why gift cards and such have no tax. RE: If Buildism ever has a currency - Duck - 07-02-2011 I can't make a game due to the fact that I need help with a skin value and nobody seems to be able to help. So then I tried making a different game and ran into a glitch |