VirtualWorlds - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: 2DWorlds Discussion (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=10) +--- Thread: VirtualWorlds (/showthread.php?tid=733) |
RE: VirtualWorlds - Oak - 03-22-2013 You just said you were making VirtualWorlds, now you aren't? ok then RE: VirtualWorlds - Leonartist - 03-22-2013 Will Virtual Worlds have skins? RE: VirtualWorlds - DysLabs - 03-22-2013 Okay, let me get it though to you. It uses 2DWorlds as its website. I am not going to make a website for it. It is completely integrated with 2DWorlds for saving games, skins, accounts, etc. RE: VirtualWorlds - Ghosty - 03-22-2013 Make game with VirtualWorlds, save it to your 2DWorlds account like you would a 2DWorlds game, play it with VirtualWorlds. Make skin on 2DWorlds, it'll be used on both 2DWorlds and VirtualWorlds. It's using the data infrastructure Jacob_ set up with 2DWorlds, but with extra features added by DysLabs. RE: VirtualWorlds - DysLabs - 03-22-2013 Of course, if you save a game using VirtualWorlds, it will probably crash 2DWorlds. RE: VirtualWorlds - Virtual - 03-22-2013 Looks like the perfect place for me! RE: VirtualWorlds - Oak - 03-23-2013 Oh so this will be for Jacob_ to implement onto the main site (2DWorlds)? RE: VirtualWorlds - DysLabs - 03-23-2013 If he wants to, he could, but I'm making it because I can, not to replace his game. RE: VirtualWorlds - Oak - 03-23-2013 I thought you were turning this into your own seperate version of 2DWorlds. Nevermind. RE: VirtualWorlds - DysLabs - 03-23-2013 No, it uses Jacob's data and my ideas. |