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2DWorlds Forums
Game I made on Gamemaker! - Printable Version

+- 2DWorlds Forums (http://2dworlds.buildism.net/forum)
+-- Forum: Off Topic (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=5)
+--- Forum: Video Games (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=16)
+--- Thread: Game I made on Gamemaker! (/showthread.php?tid=9242)

Pages: 1 2 3 4 5 6 7 8 9


RE: Game I made on Gamemaker! - Franco30557 - 05-09-2012

(05-09-2012, 11:22 PM)Mike9377 Wrote:
(05-09-2012, 11:19 PM)Franco30557 Wrote:
(05-09-2012, 11:16 PM)Mike9377 Wrote: I also use Gamemaker too. I do not have the professional version but I have made a few Pong-like games. Recently I made a driving game where you try to avoid obstacles and reach the finnish line. It has the exact original Gameboy graphics. Here is a screenshot[img]url=http://www.freeimagehosting.net/782py][Image: 782py.jpg][/url][/img]

That looks pretty good, I'm currently working on 2 games at the moment; this and a game involving cars... =D

I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D



RE: Game I made on Gamemaker! - Leonartist - 05-09-2012

(05-09-2012, 11:24 PM)Franco30557 Wrote:
(05-09-2012, 11:22 PM)Mike9377 Wrote:
(05-09-2012, 11:19 PM)Franco30557 Wrote:
(05-09-2012, 11:16 PM)Mike9377 Wrote: I also use Gamemaker too. I do not have the professional version but I have made a few Pong-like games. Recently I made a driving game where you try to avoid obstacles and reach the finnish line. It has the exact original Gameboy graphics. Here is a screenshot[img]url=http://www.freeimagehosting.net/782py][Image: 782py.jpg][/url][/img]

That looks pretty good, I'm currently working on 2 games at the moment; this and a game involving cars... =D

I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D

I want it to save the last room you were on.


RE: Game I made on Gamemaker! - Franco30557 - 05-09-2012

(05-09-2012, 11:25 PM)Mike9377 Wrote:
(05-09-2012, 11:24 PM)Franco30557 Wrote:
(05-09-2012, 11:22 PM)Mike9377 Wrote:
(05-09-2012, 11:19 PM)Franco30557 Wrote:
(05-09-2012, 11:16 PM)Mike9377 Wrote: I also use Gamemaker too. I do not have the professional version but I have made a few Pong-like games. Recently I made a driving game where you try to avoid obstacles and reach the finnish line. It has the exact original Gameboy graphics. Here is a screenshot[img]url=http://www.freeimagehosting.net/782py][Image: 782py.jpg][/url][/img]

That looks pretty good, I'm currently working on 2 games at the moment; this and a game involving cars... =D

I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D

I want it to save the last room you were on.

What I normally do is make an object collide with the player, then put the save game event in there; along with the next room event! =D


RE: Game I made on Gamemaker! - Leonartist - 05-09-2012

(05-09-2012, 11:28 PM)Franco30557 Wrote:
(05-09-2012, 11:25 PM)Mike9377 Wrote:
(05-09-2012, 11:24 PM)Franco30557 Wrote:
(05-09-2012, 11:22 PM)Mike9377 Wrote:
(05-09-2012, 11:19 PM)Franco30557 Wrote: That looks pretty good, I'm currently working on 2 games at the moment; this and a game involving cars... =D

I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D

I want it to save the last room you were on.

What I normally do is make an object collide with the player, then put the save game event in there; along with the next room event! =D

Oh thats how it works. Before I was only using the save game event by its self. Thanks for the help


RE: Game I made on Gamemaker! - Franco30557 - 05-09-2012

(05-09-2012, 11:31 PM)Mike9377 Wrote:
(05-09-2012, 11:28 PM)Franco30557 Wrote:
(05-09-2012, 11:25 PM)Mike9377 Wrote:
(05-09-2012, 11:24 PM)Franco30557 Wrote:
(05-09-2012, 11:22 PM)Mike9377 Wrote: I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D

I want it to save the last room you were on.

What I normally do is make an object collide with the player, then put the save game event in there; along with the next room event! =D

Oh thats how it works. Before I was only using the save game event by its self. Thanks for the help

No problem!


RE: Game I made on Gamemaker! - Glome - 05-10-2012

Cryengine 3 is beautiful.


RE: Game I made on Gamemaker! - Franco30557 - 05-10-2012

(05-10-2012, 12:45 AM)Glome Wrote: TripCraft is beautiful.




RE: Game I made on Gamemaker! - Latinxassassin - 05-14-2012

(05-09-2012, 08:35 PM)Franco30557 Wrote:


Gameplay! =D

I don't understand about the game... like all you really doing is destroying bits and collecting jewelry. This is basically something like Minecraft, but a 2D version.

By the way, I subscribed you.

(05-09-2012, 11:16 PM)Mike9377 Wrote: I also use Gamemaker too. I do not have the professional version but I have made a few Pong-like games. Recently I made a driving game where you try to avoid obstacles and reach the finnish line. It has the exact original Gameboy graphics. Here is a screenshot[img]url=http://www.freeimagehosting.net/782py][Image: 782py.jpg][/url][/img]

The game looks cool...

(05-10-2012, 12:45 AM)Glome Wrote: Cryengine 3 is beautiful.

I see a flame war coming...

Cryengine 3 is beautiful, but it is not better than Unreal Engine 3.


RE: Game I made on Gamemaker! - Franco30557 - 05-14-2012

Not really "destroying" bits, when you remove an object, it jumps to another position! =D


RE: Game I made on Gamemaker! - Latinxassassin - 05-14-2012

(05-14-2012, 06:16 PM)Franco30557 Wrote: Not really "destroying" bits, when you remove an object, it jumps to another position! =D

Oh...