2DWorlds Forums
Break in the House - Printable Version

+- 2DWorlds Forums (http://2dworlds.buildism.net/forum)
+-- Forum: Your Stuff (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=6)
+--- Forum: Current Games (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=11)
+--- Thread: Break in the House (/showthread.php?tid=1110)



Break in the House - Valyou - 12-11-2010

Here's a small (read: friggin tiny) demo of the best feature Buildism has recieved as of now, block fragmenting! It's at http://buildism.net/game.php?id=71
There's lots more ways to use block fragmenting than just to break into houses! Try making a leafblower that uses a big brick to break apart "leaf' blocks and push them away, or wrecking a city with fraggable buildings!


RE: Break in the House - Jacob__mybb_import1 - 12-11-2010

I like it! You should set the spawn point a little closer to the house though, with the default screen size you can't tell which way to go.

I really need to make a model saving/loading system so you can use the same rocket launcher as I have in the other demo... in fact I'll get to work on that right now.


RE: Break in the House - ROBLOX - 01-30-2011

Cool. :D


RE: Break in the House - Tyler - 01-30-2011

Jacob is right,when I first played it i started going the wrong way Sad.


RE: Break in the House - Asai - 02-05-2011

I though there was more too it. Sad

But still a good start Big Grin