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2DWorlds Forums
2/26/11 - Printable Version

+- 2DWorlds Forums (http://2dworlds.buildism.net/forum)
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+--- Thread: 2/26/11 (/showthread.php?tid=1344)



2/26/11 - Jacob__mybb_import1 - 02-26-2011

  • Added ladders!
  • Fixed a bug where the shift key would occasionally get "stuck"
  • Added some different cursors for the different build modes



RE: 2/26/11 - Qwertygiy - 02-27-2011

(02-26-2011, 10:26 PM)Jacob_ Wrote:
  • Added ladders!

What exactly are they supposed to do? I couldn't climb them or anything when I tried. Is there a certain key you press or something?


RE: 2/26/11 - Jacob__mybb_import1 - 02-27-2011

Press up or W like you would to jump.


RE: 2/26/11 - Fat_Sacks - 02-27-2011

Jacob, can you ad options where you can change your controls and settings, such as graphics or fullscreen?


RE: 2/26/11 - Jacob__mybb_import1 - 02-27-2011

I don't want to add fullscreen, because it would make it harder to design games if you had to account for different screen sizes. Is having it just in the editor OK?

What kind of graphics settings are you thinking of?


RE: 2/26/11 - Fat_Sacks - 02-28-2011

16 bit, 24 bit 36 bit ant 64 bit.
And then the quality of textures.


RE: 2/26/11 - Platypus - 02-28-2011

I like the ladders, but they are permanently fixed. I know you did this on purpose, but ladders that could move would be better for what I wanted to use them for. I am trying to make a ship, and it has 3 layers: Top, Middle, and Bottom, and I don't have any other ay to get from one to another without it. Could you post a script for it, so I can make a brick, put it over and weld it to a custom moveable ladder I made, make it's CharacterCollide false, and have it act as a zone.


RE: 2/26/11 - Qwertygiy - 02-28-2011

Make the Mass more than 0.