Resizing a box (at least via ...Advanced Tools) removes Fixed - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Bug Reports (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=23) +--- Thread: Resizing a box (at least via ...Advanced Tools) removes Fixed (/showthread.php?tid=2401) |
Resizing a box (at least via ...Advanced Tools) removes Fixed - Qwertygiy - 04-07-2011 What I mean is, I resize a part and then it falls. The Fixed bool stays True but it doesn't act like it. RE: Resizing a box (at least via ...Advanced Tools) removes Fixed - Login - 04-07-2011 Ah, that's because if you're in build, it's probably from the fact that it's happening NOW, (or if the physics is on Play) To fix it, turn off play, or go in edit. This should fix it. RE: Resizing a box (at least via ...Advanced Tools) removes Fixed - Qwertygiy - 04-07-2011 No, the weird part is -- I'm in the editor. At a blank place. With the game paused. And the part visibly "falls" until it hits the bottom Stopper. |