Since Buildism is 2D... - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: 2DWorlds Discussion (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=10) +--- Thread: Since Buildism is 2D... (/showthread.php?tid=2412) Pages:
1
2
|
Since Buildism is 2D... - toast - 04-07-2011 I'mma make a place that's 3D :O RE: Since Buildism is 2D... - Ice - 04-07-2011 :O Give it a shot. Post it when your done. RE: Since Buildism is 2D... - toast - 04-07-2011 This might be difficult being the first script I make in Buildism... RE: Since Buildism is 2D... - Twinmold - 04-07-2011 Well, uh, the second dimension can't be the third dimension unless you want to cause a... PARADOX! RE: Since Buildism is 2D... - toast - 04-07-2011 (04-07-2011, 03:35 AM)Twinmold Wrote: Well, uh, the second dimension can't be the third dimension unless you want to cause a... PARADOX! It just looks 3D but it's still 2D RE: Since Buildism is 2D... - Blizzard - 04-07-2011 (04-07-2011, 03:35 AM)Twinmold Wrote: Well, uh, the second dimension can't be the third dimension unless you want to cause a... PARADOX! Called a rendering engine. RE: Since Buildism is 2D... - Paradox - 04-07-2011 I was going to do that, but gave up since we don't have parallelograms... RE: Since Buildism is 2D... - Jacob__mybb_import1 - 04-07-2011 Make a grid of squares, then write a raytracer in Lua. RE: Since Buildism is 2D... - Micky - 04-07-2011 Emm...i like it 2D, imagine the 2D swordfights! 2D battles with rocket, i would enjoy it more than a 3D battle!! RE: Since Buildism is 2D... - Duck - 04-07-2011 Use magic, duh. |