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Can someone please give me some game ideas? - Printable Version

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Can someone please give me some game ideas? - Oak - 01-25-2013

Something that is fairly reasonable, easy to make, and simplex.

I have many ideas- but most are very hard to make (I have very little-basic programming knowledge's).


RE: Can someone please give me some game ideas? - Ghosty - 01-25-2013

There's always the classic Obstacle Course.

To make killbricks, insert a Script object into the thing you want to make deadly and type this in:

[lua]
link(script.Parent.Collided, function(hit)
if hit.Name == "Body" and hit.Parent ~= nil then
hit.Parent.Health = 0
end
end)
[/lua]

Or, if you want to make something kill you if you make too many mistakes you can change the "= 0" part to "= hit.Parent.Health - 25" or some other suitable number.


RE: Can someone please give me some game ideas? - Oak - 01-25-2013

No obstacle courses.
I don't want to make those.
They are too generic and common.


RE: Can someone please give me some game ideas? - ijfeswijfae - 01-25-2013

(01-25-2013, 09:55 PM)Oak Wrote: No obstacle courses.
I don't want to make those.
They are too generic and common.

You have no options left. I've tried doing something different myself, guess how that ended.


RE: Can someone please give me some game ideas? - Leonartist - 01-26-2013

You could build a large structure made out of many tiny parts, and add a rocket launcher, so players could blow it up.


RE: Can someone please give me some game ideas? - Corgi - 01-26-2013

something not complicated,
cant help there,


RE: Can someone please give me some game ideas? - Duck - 01-27-2013

make a game where you can reverse gravity and rewind time and flip in to 3 dimensions and you have to defeat a 6th dimensional bad guy


RE: Can someone please give me some game ideas? - Oak - 01-28-2013

(01-27-2013, 09:39 PM)Duck Wrote: make a game where you can reverse gravity and rewind time and flip in to 3 dimensions and you have to defeat a 6th dimensional bad guy


I wasn't able to understand a word that you just said, Duck.