Hmmm... I can't help noticing... (Jacob: read please) - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: 2DWorlds Discussion (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=10) +--- Thread: Hmmm... I can't help noticing... (Jacob: read please) (/showthread.php?tid=4005) |
Hmmm... I can't help noticing... (Jacob: read please) - AK-47 - 05-05-2011 http://www.box2d.org/forum/index.php I don't know, it's a physics engine designed for a 2D environment. Did you probably use this, Jacob? RE: Hmmm... I can't help noticing... (Jacob: read please) - Micky - 05-05-2011 I thnik he mentioned using it! RE: Hmmm... I can't help noticing... (Jacob: read please) - AK-47 - 05-05-2011 Hope to get his word on it. RE: Hmmm... I can't help noticing... (Jacob: read please) - Kieron - 05-05-2011 http://buildism.net/credits.php ? RE: Hmmm... I can't help noticing... (Jacob: read please) - AK-47 - 05-05-2011 O I C! Thanks. |