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Z-Index - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Suggestions (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=19) +--- Thread: Z-Index (/showthread.php?tid=4297) |
Z-Index - toast - 04-30-2011 PLOX Just for ordering of when everything gets drawn Layer is different, I'm thinking more just something so that if I have two blocks and I don't want one to cover up the other atleast I have the choice RE: Z-Index - Qwertygiy - 04-30-2011 Only it should be called something else. Screen Priority, or sth like that. RE: Z-Index - toast - 05-02-2011 (04-30-2011, 08:57 PM)Qwertygiy Wrote: Only it should be called something else. Why not just make it another property called ZIndex? RE: Z-Index - Micky - 05-11-2011 What is Z-index?? RE: Z-Index - toast - 05-11-2011 (05-11-2011, 04:16 PM)Micky Wrote: What is Z-index?? wiki article for CSS Z-index RE: Z-Index - Jacob__mybb_import1 - 05-11-2011 We already have this. Change the Layer property to 0 to put something behind the character or 2 to put it in front, or use the Move to Foreground/Background options in the Arrange menu. Use Arrange>Move to Front/Back to move a part in front of or behind all of the other parts in the same layer. RE: Z-Index - toast - 05-13-2011 (05-11-2011, 08:49 PM)Jacob_ Wrote: We already have this. Change the Layer property to 0 to put something behind the character or 2 to put it in front, or use the Move to Foreground/Background options in the Arrange menu. Use Arrange>Move to Front/Back to move a part in front of or behind all of the other parts in the same layer. Yeah, but when the game loads it orders things randomly and it's usually not right... |