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Z-Index - Printable Version

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Z-Index - toast - 04-30-2011

PLOX
Just for ordering of when everything gets drawn

Layer is different, I'm thinking more just something so that if I have two blocks and I don't want one to cover up the other atleast I have the choice


RE: Z-Index - Qwertygiy - 04-30-2011

Only it should be called something else.

Screen Priority, or sth like that.


RE: Z-Index - toast - 05-02-2011

(04-30-2011, 08:57 PM)Qwertygiy Wrote: Only it should be called something else.

Screen Priority, or sth like that.

Why not just make it another property called ZIndex?


RE: Z-Index - Micky - 05-11-2011

What is Z-index??


RE: Z-Index - toast - 05-11-2011

(05-11-2011, 04:16 PM)Micky Wrote: What is Z-index??

wiki article for CSS Z-index


RE: Z-Index - Jacob__mybb_import1 - 05-11-2011

We already have this. Change the Layer property to 0 to put something behind the character or 2 to put it in front, or use the Move to Foreground/Background options in the Arrange menu. Use Arrange>Move to Front/Back to move a part in front of or behind all of the other parts in the same layer.


RE: Z-Index - toast - 05-13-2011

(05-11-2011, 08:49 PM)Jacob_ Wrote: We already have this. Change the Layer property to 0 to put something behind the character or 2 to put it in front, or use the Move to Foreground/Background options in the Arrange menu. Use Arrange>Move to Front/Back to move a part in front of or behind all of the other parts in the same layer.

Yeah, but when the game loads it orders things randomly and it's usually not right...