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Just published a song! - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: Off Topic (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=5) +--- Forum: Creations (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=25) +--- Thread: Just published a song! (/showthread.php?tid=4452) |
Just published a song! - Qwertygiy - 05-04-2011 AXEL F FTW! I got to go, it's late here on the East Coast, hope you like my song and good night! ^_^ RE: Just published a song! - Ming-Yan - 05-04-2011 TOO SLOW > ![]() *Get's mp3 and puts in audacity to speed up* Wait, you know you can change the tempo in the editor right? RE: Just published a song! - toast - 05-04-2011 (05-04-2011, 01:31 AM)Qwertygiy Wrote: AXEL F FTW! It's pretty cool, but the default pulv sound is kinda weird sounding, so I recommend you click on the sort of psuedo-right click arrow, click "init preset" then start messing with: The type of wave of the oscillators The octave of the oscillators The resonance knob (in the filter section) The frequency knob (also in the filter section) As I said before, it takes practice RE: Just published a song! - Qwertygiy - 05-04-2011 (05-04-2011, 02:41 AM)toast Wrote: It's pretty cool, but the default pulv sound is kinda weird sounding, so I recommend you click on the sort of psuedo-right click arrow, click "init preset" then start messing with: Yeah, I wanted to get it out last night, so I'll probably upload a better version soon, probably under the account Qwertygiy. As for the tempo, well, for me, it either has to be slowish, or synth/guitar. This is mainly piano. RE: Just published a song! - Ice - 05-04-2011 Pretty decent in my opinion. RE: Just published a song! - Qwertygiy - 05-04-2011 (05-04-2011, 09:19 PM)Ice Wrote: Pretty decent in my opinion. About the same as my opinion of it. Not great, but not awful. RE: Just published a song! - Qwertygiy - 05-05-2011 Just made another, this one is better in my opinion, but it's just a short version, I'm going to work on the main synth a bit and extend it later. |