Lua is confusing - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Scripting (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=13) +--- Thread: Lua is confusing (/showthread.php?tid=4558) |
Lua is confusing - Ark - 05-11-2011 I do not understand how to use it, it is very confusing RE: Lua is confusing - Qwertygiy - 05-11-2011 Then why don't you look at some PHP or Java. I think then you might change your mind. As my signature used to say, Lua is similar to English (at least, more so than other languages.) And it doesn't involve too much complicated symbols or logic. For example, several of the most common lines you'll see in Lua look something like this: [lua] while true do sleep(5) if script.Parent.Name == "Box" then print("This script is running in a box.") else print("Script not inside a box. Ending loop.") break end end [/lua] In english... Quote:while this script is running, repeat RE: Lua is confusing - Ark - 05-12-2011 helped a bit but i still dont fully understand it RE: Lua is confusing - Chaos - 05-12-2011 Php or Java? Those are way harder than Lua...I wouldn't try it... RE: Lua is confusing - Puppier - 05-14-2011 You serious? Lua is like the easiest language. Oh and Chaos. LEARN UR ACRONYMS. RE: Lua is confusing - Dignity - 06-12-2011 Python is/or almost easier than Lua. RE: Lua is confusing - Chaos - 06-12-2011 There you go, my 'ACRONYMS' are fixed. |