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Follow the production of Tunnel Combat - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: Your Stuff (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=6) +--- Forum: Current Games (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=11) +--- Thread: Follow the production of Tunnel Combat (/showthread.php?tid=6190) |
Follow the production of Tunnel Combat - justgoaway1 - 06-25-2011 http://buildism.net/games/Tunnel-Combat/8001 A little game I am making. In the end, it's going to have the following: A fully functional team system (complete with capture the flag!) The ability to tunnel into the dirt and create complex tunnel systems (or not so complex) Guns! I am so original. (these are already pretty much done) and that's really it. I'll make the terrain regenerate every 5 minutes or so, probably. You can visit it periodically to see my progress, if you really want to. RE: Follow the production of Tunnel Combat - DJ_Waffles - 06-25-2011 It sounds like the Underground War. I loved that game when I stilled played Roblox. Good luck! RE: Follow the production of Tunnel Combat - justgoaway1 - 06-25-2011 actually, I was going for more of a ace of spades sort of thing, but yeah I guess so RE: Follow the production of Tunnel Combat - Fat_Sacks - 06-25-2011 If you need any help with textures or buildiding, I'm always available. I like how you used the terraria pick by the way. RE: Follow the production of Tunnel Combat - justgoaway1 - 06-25-2011 that's the terraria pick? I just googled "32x32 pickaxe sprite" and that is what came up the gun sprites were given to me by a friend, but I made the shotgun sprites RE: Follow the production of Tunnel Combat - justgoaway1 - 06-25-2011 hosting the server now RE: Follow the production of Tunnel Combat - KeyBored - 06-25-2011 Did you port forward? RE: Follow the production of Tunnel Combat - justgoaway1 - 06-25-2011 I did, finally found my router password. |