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If Buildism ever has a currency - Printable Version

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If Buildism ever has a currency - Jacob__mybb_import1 - 07-01-2011

The only way to get it will be by making a good game and having people play and review it.


RE: If Buildism ever has a currency - Spongebob1212 - 07-01-2011

Yea!

P.S First comment :3


RE: If Buildism ever has a currency - Blandflakes - 07-01-2011

Wait, I have another idea for currency. Can you make game slots be bought with currency? Oh, and you should probably fix it so that it doesn't count as a visit if the creator of the game plays it(same goes for profile pages).


RE: If Buildism ever has a currency - Chaos - 07-01-2011

Yes, (that would make people make games) and I would enjoy it. Buy more game slots with the currency also.


RE: If Buildism ever has a currency - Spongebob1212 - 07-01-2011

You can buy another Game slot for 10 Building Dollars.


RE: If Buildism ever has a currency - Blandflakes - 07-01-2011

(07-01-2011, 03:35 AM)Spongebob1212 Wrote: You can buy another Game slot for 10 Building Dollars.

That's really cheap for a game slot. Unless you made 0.01 *currency name here* per visit then it would be a bad idea.


RE: If Buildism ever has a currency - Fat_Sacks - 07-01-2011

It also should be purchasable like 1 dollar= # Buildism credits.


RE: If Buildism ever has a currency - Ming-Yan - 07-01-2011

The review part might corrupt game like in ROBLOX. D:


RE: If Buildism ever has a currency - JoeGremel - 07-01-2011

It also should be purchasable like 2 dollar= # Buildism credits.


RE: If Buildism ever has a currency - Tarabukka - 07-01-2011

(07-01-2011, 09:41 AM)JoeGremel Wrote: It also should be purchasable like 2 dollar= # Buildism credits.

I wouldn't be so sure that would be practical or entirely beneficial:

- Payment is hard. You can jump through a billion hoops to get certified to actually take credit cards, where you're losing trust anyway, or use a vendor like PayPal or Google Checkout, who charge quite a bit of commission and will randomly suspend your account forever for having too much money (PayPal mostly in the latter)

- Payment can corrupt. When members who have paid to get Buildism credits have extra privileges that don't make sense - extra weight in polls or something like that - you have problems. See: Roblox.

- Payment isn't too great for the economy. It's nice to peg your currency to something else to make it a little more stable, but you can't be sure you're being fair. BlockCommunity uses a reward point system for referrals, with the RP then being translated into cash or badges. The cash offered, I must admit, isn't great; the exchange from Reward Points to Block Bux, or USD to Buildism credits, or any currency, is never static.