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How would I make a working vehicle that actually moves? - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Help (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=21) +--- Thread: How would I make a working vehicle that actually moves? (/showthread.php?tid=645) |
How would I make a working vehicle that actually moves? - Oak - 02-28-2013 I'm assuming this'll take scripting. I am currently trying to make a scooter, and I am almost finished modeling it, all I need really is to know how I can make these scooters work. I want people to be able to ride them and accelerate with them. How would I do this? RE: How would I make a working vehicle that actually moves? - DysLabs - 03-06-2013 Scripting. RE: How would I make a working vehicle that actually moves? - Oak - 03-06-2013 (03-06-2013, 08:22 PM)DysLabs Wrote: Scripting. Thanks for the lousy answer. One word responses aren't helpful. I give up on game-making on 2DWorlds since you are all pretty lazy and don't do collab projects. RE: How would I make a working vehicle that actually moves? - ijfeswijfae - 03-06-2013 (03-06-2013, 10:11 PM)Oak Wrote:(03-06-2013, 08:22 PM)DysLabs Wrote: Scripting. rip oak's optimistic attitude of being the only person ever to try to make an effort RE: How would I make a working vehicle that actually moves? - Oak - 03-06-2013 (03-06-2013, 11:02 PM)Myem Wrote:(03-06-2013, 10:11 PM)Oak Wrote:(03-06-2013, 08:22 PM)DysLabs Wrote: Scripting. Hey, at least I tried. RE: How would I make a working vehicle that actually moves? - Leonartist - 03-07-2013 (03-06-2013, 08:22 PM)DysLabs Wrote: Scripting. I meant to click "dumb". RE: How would I make a working vehicle that actually moves? - Oak - 03-07-2013 (03-07-2013, 12:36 AM)Leonartist Wrote:(03-06-2013, 08:22 PM)DysLabs Wrote: Scripting. Sometimes I accidentally click the wrong post-rating. RE: How would I make a working vehicle that actually moves? - DysLabs - 03-07-2013 I don't think you should be talking Oak. I have seen countless spam posts from you lately. Dear god, this community really is rotting. RE: How would I make a working vehicle that actually moves? - ijfeswijfae - 03-07-2013 (03-07-2013, 01:49 AM)DysLabs Wrote: I don't think you should be talking Oak. What looks like decay to you is actually the best thing to happen to this site. There's no inactive mods, posts are still made everyday and night, and power-tripping douchebaggery hasn't happened as of this year. This is the fucking Valhalla that everyone in the beginning initially thought it was going to be but they were sadly all killed by the jews before they ever got to experience it. RE: How would I make a working vehicle that actually moves? - Oak - 03-07-2013 (03-07-2013, 01:49 AM)DysLabs Wrote: I don't think you should be talking Oak. Countless spam? My ass. Saying one word what you tend to do is spam, honey. |