ROBLOX Script - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: Off Topic (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=5) +--- Forum: Programming (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=30) +--- Thread: ROBLOX Script (/showthread.php?tid=6723) |
ROBLOX Script - Dignity - 07-09-2011 (SH isn't being very helpful today) [lua] game:GetService("Teams") color = 0 Teams = {"Camo","Bright red","Br. yellowish orange","Bright violet","Black","Deep blue"} TeamDefeats = {["Camo"]=false,["Bright red"]=false,["Br. yellowish orange"]=false,["Bright violet"]=false,["Black"]=false,["Deep blue"]=false} --CREATE TEAMS-- for i=1, #Teams do t = Instance.new("Team") t.Name = Teams[i] t.TeamColor = BrickColor.new(Teams[i]) t.Parent = game.Teams end --THE PROBLEM IS SOMEWHERE HERE!-- while true do wait() if (script.Launch.Value=="true") then c = Workspace.Map:getchildren() for i=1, #c do if (c[i].Name == "CommandCenter") then c[i] = c[i]:Getchildren() if (c[i].Name == "Asthetic") then c[i].BrickColor = Teams[color] color = color + 1 else print("Not ready") end end end end end [/lua] No output. It simply doesn't work. RE: ROBLOX Script - Duck - 07-09-2011 Replace wait() with sleep() RE: ROBLOX Script - Dignity - 07-09-2011 It's a roblox script..... RE: ROBLOX Script - Duck - 07-09-2011 Ooohhh I thought you were changing a rbx.lua script into buildism lua RE: ROBLOX Script - Qwertygiy - 07-09-2011 getchildren is styled :GetChildren(). Also, I think that your c[i] = c[i]:getChildren() has a major part in it... |