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VERY annoying scripting bug - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Bug Reports (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=23) +--- Thread: VERY annoying scripting bug (/showthread.php?tid=7458) |
VERY annoying scripting bug - Duck - 08-04-2011 This might be a problem in the actual script, but I think it's a bug d = script.Parent delay =5 function Doorinate() sleep(0.1) d.Transparency = 0.5 d.CharacterCollide = false lastCalled = os.time() if os.time() - lastCalled < delay then return end d.CharacterCollide = true d.Transparency = 0 lastCalled = os.time() end link(d.Collided, Doorinate) This video was taken after something had collided with the object, every time I tried to edit the two values they reset themselves |