FixedVelocitys aren't keeping a part "still" in the Y vector. - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Bug Reports (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=23) +--- Thread: FixedVelocitys aren't keeping a part "still" in the Y vector. (/showthread.php?tid=7571) |
FixedVelocitys aren't keeping a part "still" in the Y vector. - Qwertygiy - 08-02-2011 What I mean is, a part with a FixedVelocity is NOT affected by gravity. A part with a VelocityController IS affected by gravity. Well, both of them are making my stuff fall to the ground. |