Helicopter tool help - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Scripting (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=13) +--- Thread: Helicopter tool help (/showthread.php?tid=7756) |
Helicopter tool help - Vast - 08-07-2011 Can anyone edit the Helicopter tool to launch rockets?like a KeyDown Function? RE: Helicopter tool help - lol - 08-07-2011 The order and I have been talking lately whether to advance our military or to advance on Coke-flavored broccoli, we chose Coke-flavored broccoli, I'm afraid that we're not going to get that technology any time soon, so contact a scripter and see what he can do. RE: Helicopter tool help - Agustin - 08-07-2011 function keyDown(c, hit) if c == "b" then local bomb = create("Box") bomb.Name = "Bomb" bomb.Size = Vec2D(2, 5) bomb.Position = script.Parent.Flier.Position if bomb.hit.Type = "Character" or "Box" then local ex = create("Explosion") ex.Position = bomb.Position end end end At the end of the script: link(script.Parent.KeyDown, keyDown) |