8/7/11 - Jacob__mybb_import1 - 08-07-2011
- Two fixed objects touching no longer cause Collided events
- Using link() inside link() for the same event is now disabled instead of crashing the game
- Fixed tools sometimes hiding themselves when a game was saved and then loaded again
- Parts with a FixedVelocity are now not affected by gravity
- Fixed player sometimes dying immediately after respawning (rarely)
- Fixed the camera shaking when the player went through a noncollidable part
- Added a ShowUI property to the player that hides the health bar
- The Collided event works for Water now
RE: 8/7/11 - Qwertygiy - 08-07-2011
(08-07-2011, 09:32 PM)Jacob_ Wrote: - Two fixed objects touching no longer cause Collided events
- Parts with a FixedVelocity are now not affected by gravity
- Fixed player sometimes dying immediately after respawning (rarely)
- Fixed the camera shaking when the player went through a noncollidable part
- The Collided event works for Water now
Yes. Just yes.
RE: 8/7/11 - Fat_Sacks - 08-07-2011
Can you allow tools to be located in Workspace now?
RE: 8/7/11 - Agustin - 08-07-2011
(08-07-2011, 09:32 PM)Jacob_ Wrote:
Yes, just yes.
RE: 8/7/11 - Jacob__mybb_import1 - 08-08-2011
(08-07-2011, 09:46 PM)Interwebs Wrote: Can you allow tools to be located in WorkspaceWorld now?
Yes.
RE: 8/7/11 - Glome - 08-08-2011
Awesome! Now I can put my portal gun game back to normal.
Anyway thanks for the ShowUI property I really needed that 
Oh by the way will there be wedges triangles anytime soon?
RE: 8/7/11 - Cool12309 - 08-08-2011
Epic!
Triangles.
RE: 8/7/11 - Duck - 08-08-2011
(08-08-2011, 02:55 AM)Jacob_ Wrote: (08-07-2011, 09:46 PM)Interwebs Wrote: Can you allow tools to be located in WorkspaceWorld now?
Yes.
Crud. I just finished making a tool giver for my game
RE: 8/7/11 - hopperkk - 08-19-2011
AWESOME!!! 
RE: 8/7/11 - Ice - 08-20-2011
You just had to bump this....?
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