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2DWorlds Forums
Amazing unreleased game engine - Printable Version

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+--- Thread: Amazing unreleased game engine (/showthread.php?tid=8365)

Pages: 1 2 3 4


Amazing unreleased game engine - Jacob__mybb_import1 - 09-24-2011

[Image: medem2-6.jpg]
[Image: medem2-9.jpg]


More: http://www.outerra.com/wgallery.html

This is making me so excited that I just want to hurry up and finish college so I can program stuff like this!


RE: Amazing unreleased game engine - Qwertygiy - 09-24-2011

Reminds me a bit of some little thing where you were "flying" over an infinite 3D artic panorama. It was cool, but a bit dull... I wish I could remember the link. Oystermedia or something.
Wait a minute... This looks WAY more epic than that.


RE: Amazing unreleased game engine - Dignity - 09-24-2011

And I can't wait, so I can get it!


RE: Amazing unreleased game engine - Paradox - 09-24-2011

One word:

LAG


RE: Amazing unreleased game engine - noob007 - 09-24-2011

You're gonna need to move from Java to C to do that xD


RE: Amazing unreleased game engine - Jacob__mybb_import1 - 09-24-2011

(09-24-2011, 11:37 PM)noob007 Wrote: You're gonna need to move from Java to C to do that xD

I'll just make my own version of it in Java. Tongue

I have been known to try nearly-impossible projects just for the fun of it... Buildism was going to be 3D originally.

I'm seriously considering trying to remake that now...


RE: Amazing unreleased game engine - Fat_Sacks - 09-24-2011

Looks like the ARMA III engine.
Ignore the German guy in the beggining.


RE: Amazing unreleased game engine - noob007 - 09-24-2011

(09-24-2011, 11:48 PM)Jacob_ Wrote:
(09-24-2011, 11:37 PM)noob007 Wrote: You're gonna need to move from Java to C to do that xD

I'll just make my own version of it in Java. Tongue

I have been known to try nearly-impossible projects just for the fun of it... Buildism was going to be 3D originally.

I'm seriously considering trying to remake that now...

But you'll need to do some serious hax in order to make it not lag.


RE: Amazing unreleased game engine - Fat_Sacks - 09-25-2011

(09-24-2011, 11:58 PM)noob007 Wrote:
(09-24-2011, 11:48 PM)Jacob_ Wrote:
(09-24-2011, 11:37 PM)noob007 Wrote: You're gonna need to move from Java to C to do that xD

I'll just make my own version of it in Java. Tongue

I have been known to try nearly-impossible projects just for the fun of it... Buildism was going to be 3D originally.

I'm seriously considering trying to remake that now...

But you'll need to do some serious hax in order to make it not lag.

If you make it randomly generated worlds like Notch did, it won't lag as much.


RE: Amazing unreleased game engine - noob007 - 09-25-2011

(09-25-2011, 12:00 AM)Interwebs Wrote:
(09-24-2011, 11:58 PM)noob007 Wrote:
(09-24-2011, 11:48 PM)Jacob_ Wrote:
(09-24-2011, 11:37 PM)noob007 Wrote: You're gonna need to move from Java to C to do that xD

I'll just make my own version of it in Java. Tongue

I have been known to try nearly-impossible projects just for the fun of it... Buildism was going to be 3D originally.

I'm seriously considering trying to remake that now...

But you'll need to do some serious hax in order to make it not lag.

If you make it randomly generated worlds like Notch did, it won't lag as much.

Still, rendering all the detail and stuff requires so much CPU and RAM, things that Java makes difficult to use efficiently and in large quantities.