![]() |
Call Of Buildism - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: Your Stuff (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=6) +--- Forum: Future Games (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=31) +--- Thread: Call Of Buildism (/showthread.php?tid=8545) |
Call Of Buildism - Mustachio - 11-06-2011 I promised this in April, I then cancelled. I promised this in May, I then cancelled. I promised this in July, I then get banned. I promise this in November, I stick to it. The idea has been floating around Buildism for a while and I've decided to sit on my butt and make this game when I have nothing to do. WHAT THIS GAME WILL HAVE Call Of Buildism(CoB) will have the following:
Screenshots ![]() Starting Image for Level 1 WHAT I NEED HELP WITH Of course, I will need a bit of help with... Building Scripting Idea Scrapping Voicing Idea making If you are willing to do any of the following then you should know: The main story will be around 3 hours long(need scripters for save/load) and have modern day architecture(need builders). Though I can use a range of voices and according to Nice I sound 14, more voicing will be needed. RE: Call Of Buildism - Mustachio - 11-14-2011 Bumper carz. RE: Call Of Buildism - Paradox - 11-14-2011 I hope the story's setting is international. No offence, but the U.K. isn't the best war location. RE: Call Of Buildism - Mustachio - 11-14-2011 (11-14-2011, 09:10 PM)Paradox Wrote: I hope the story's setting is international. No offence, but the U.K. isn't the best war location. The U.K. is a starter image only taking place in the prolouge. It eventually gets blown up by Buildism after capturing Duck, Hippo_Yay and Mwa. RE: Call Of Buildism - Paradox - 11-14-2011 How about this, I pulled it from an old map roleplay thread that died on Cubebomb. |