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Let's try something new... - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: News (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=8) +--- Thread: Let's try something new... (/showthread.php?tid=9202) Pages:
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Let's try something new... - Jacob__mybb_import1 - 04-21-2012 For every good game that gets uploaded, I'll post a random screenshot from the next update. ![]() RE: Let's try something new... - Kieron - 04-22-2012 (04-21-2012, 11:58 PM)Jacob_ Wrote: For every good game that gets uploaded, I'll post a random screenshot from the next update. For every bad game, may I shoot the person with my pen crossbow? RE: Let's try something new... - Jacob__mybb_import1 - 04-22-2012 Yes, you may. RE: Let's try something new... - noob007 - 04-22-2012 I really would if Buildism worked on Macs... RE: Let's try something new... - Jacob__mybb_import1 - 04-22-2012 I would make it work on Macs, but I don't have a Mac to test it on. Is it the flickering bug that a few other people mentioned, or something else? Also try downloading http://buildism.net/game/Buildism_test.zip and tell me if double-clicking the jar file works. Edit: fixed link RE: Let's try something new... - noob007 - 04-22-2012 It's the flickering. But... by golly! Is that the new version? It works! ![]() RE: Let's try something new... - Jacob__mybb_import1 - 04-22-2012 (04-22-2012, 12:26 AM)noob007 Wrote: It's the flickering. No, I just gave you the game file directly rather than the launcher. I guess the launcher is responsible for the problem... RE: Let's try something new... - noob007 - 04-22-2012 Oh, I see... That's weird. RE: Let's try something new... - Glome - 04-22-2012 I'll pull myself from Skyrim and work on some kind of game that utilizes the multiplayer server thing. Possibly a "build to survive" or a "team deathmatch/ctf type game". RE: Let's try something new... - Qwertygiy - 04-22-2012 I have a top-down game I'm sort of working on... But that player.Speed bug has temporarily stopped it. Again. |