Terrain Color Shifter Script - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: Your Stuff (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=6) +--- Forum: Free Resources (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=32) +--- Thread: Terrain Color Shifter Script (/showthread.php?tid=9538) |
Terrain Color Shifter Script - Qwertygiy - 06-22-2012 Not a very big or difficult script; I just made this for Script Builder. Basically, it smoothly shifts the color of the game's Terrain randomly. [lua] local redamount = 1 local blueamount = 1 local greenamount = 1 while true do sleep(0.1) redamount = redamount + math.random(-1, 1) if redamount > 8 or redamount < -8 or game.Terrain.Color.r + redamount > 255 or game.Terrain.Color.r + redamount < 0 then redamount = 0 end blueamount = blueamount + math.random(-1, 1) if blueamount > 8 or blueamount < -8 or game.Terrain.Color.b + blueamount > 255 or game.Terrain.Color.b + blueamount < 0 then blueamount = 0 end greenamount = greenamount + math.random(-1, 1) if greenamount > 8 or greenamount < -8 or game.Terrain.Color.g + greenamount > 255 or game.Terrain.Color.g + greenamount < 0 then greenamount = 0 end game.Terrain.Color = Color(game.Terrain.Color.r + redamount, game.Terrain.Color.g + greenamount, game.Terrain.Color.b + blueamount) end [/lua] |