When I'm building on the Obsolescent Course... - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Bug Reports (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=23) +--- Thread: When I'm building on the Obsolescent Course... (/showthread.php?tid=9659) |
When I'm building on the Obsolescent Course... - Dignity - 07-16-2012 java.lang.ArrayIndexOutOfBoundsException: 0 org.jbox2d.dynamics.Island.a(Island.java:86) org.jbox2d.dynamics.PhysicsWorld.a(PhysicsWorld.java:572) net.buildism.ag.r(World.java:750) net.buildism.i.f(Game.java:264) net.buildism.n.p(Main.java:648) net.buildism.MainApplet.run(MainApplet.java:235) java.lang.Thread.run(Unknown Source) On the downloadable editor. (The online editor lags no matter what I do) I think its because I have bricks that are changing different sizes at different times. I just got another, except this one was a negative array something exception. By switching worlds while my character was out. java.lang.NegativeArraySizeException org.jbox2d.dynamics.Island.a(Island.java:118) org.jbox2d.dynamics.PhysicsWorld.a(PhysicsWorld.java:572) net.buildism.ag.r(World.java:750) net.buildism.i.f(Game.java:264) net.buildism.n.p(Main.java:648) net.buildism.MainApplet.run(MainApplet.java:235) java.lang.Thread.run(Unknown Source) When trying to move between worlds with a script. The NegativeArraySizeException seems to appear when I try to switch worlds. RE: When I'm building on the Obsolescent Course... - Jacob__mybb_import1 - 07-16-2012 This is a bug in JBox2D that likes to make a surprise appearance every few months. Having scripts that change things quickly seems to make it happen more often. Using game:ScheduleTask() around blocks of code that add, remove, or change parts seems to make it happen less often, and is a good idea anyway. RE: When I'm building on the Obsolescent Course... - Dignity - 07-19-2012 java.lang.NullPointerException org.jbox2d.dynamics.a.j.a(ContactSolver.java:84) org.jbox2d.dynamics.Island.a(Island.java:177) org.jbox2d.dynamics.PhysicsWorld.a(PhysicsWorld.java:572) net.buildism.ag.r(World.java:750) net.buildism.i.f(Game.java:264) net.buildism.n.p(Main.java:648) net.buildism.MainApplet.run(MainApplet.java:235) java.lang.Thread.run(Unknown Source) EDIT: It appears to be my script, nvm. YOU NEED ERROR HANDLING FOR _G, JACOB! |