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2DWorlds Forums
List of Archived Buildism's Scripts (Release Date) - Printable Version

+- 2DWorlds Forums (http://2dworlds.buildism.net/forum)
+-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4)
+--- Forum: Scripting (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=13)
+--- Thread: List of Archived Buildism's Scripts (Release Date) (/showthread.php?tid=9821)



List of Archived Buildism's Scripts (Release Date) - Archived_Latinxassassin - 08-06-2012

All of Archived Buildism's Scripts are here by release date! If there is something missing, PM me.

Give me your feedback! The list is not complete, but I will add time to time.

1.) Kill Part (October 17, 2010 10:12 AM, created by Jacob_)

Code:
link(script.Parent.Collided, function(h)
    if h.Parent:isA("Character") then
        h.Parent:kill()
    end
end)

2.) Music Player (October 17, 2010 10:13, created by Jacob_)

Code:
link(script.Parent.Clicked, function()
    if script.Parent.Playing.Value then
        script.Parent.Sound:stop()
        script.Parent.Playing.Value = false
    else
        script.Parent.Sound:play()
        script.Parent.Playing.Value = true
    end
end)

3.) Fly Tool (October 17, 2010 10:14 AM, created by Jacob_)
Code:
tool = script.Parent
player = tool.Parent.Parent
if player:isA("Player") then
    controller = player.Character.Body.Controller

link(script.Parent.MouseDown, function(button, point)
    controller.Velocity = Vec2D(controller.Velocity.x, 5)
end)

link(script.Parent.MouseUp, function(button)
    controller.Velocity = Vec2D(controller.Velocity.x, 0)
end)

end

4.) Teleport Tool (October 17, 2010 10:15 AM, created by Jacob_)

Code:
tool = script.Parent
player = tool.Parent.Parent
if player:isA("Player") then
    body = player.Character.Body
    link(script.Parent.MouseDown, function(button, point)
        body.Position = point
    end)
end

5.) Reset Tool (January 1, 2011 7:07 PM created by Aroblix; edited by Jacob_)

Code:
player = script.Parent.Parent.Parent
link(script.Parent.MouseDown, function()
player.Character.Health = 0
end)

All of Archived Buildism's Scripts are here by release date! If there is something missing, PM me.

Give me your feedback! The list is not complete, but I will add time to time.

1.) Kill Part (October 17, 2010 10:12 AM, created by Jacob_)

Code:
link(script.Parent.Collided, function(h)
    if h.Parent:isA("Character") then
        h.Parent:kill()
    end
end)

2.) Music Player (October 17, 2010 10:13, created by Jacob_)

Code:
link(script.Parent.Clicked, function()
    if script.Parent.Playing.Value then
        script.Parent.Sound:stop()
        script.Parent.Playing.Value = false
    else
        script.Parent.Sound:play()
        script.Parent.Playing.Value = true
    end
end)

3.) Fly Tool (October 17, 2010 10:14 AM, created by Jacob_)
Code:
tool = script.Parent
player = tool.Parent.Parent
if player:isA("Player") then
    controller = player.Character.Body.Controller

link(script.Parent.MouseDown, function(button, point)
    controller.Velocity = Vec2D(controller.Velocity.x, 5)
end)

link(script.Parent.MouseUp, function(button)
    controller.Velocity = Vec2D(controller.Velocity.x, 0)
end)

end

4.) Teleport Tool (October 17, 2010 10:15 AM, created by Jacob_)

Code:
tool = script.Parent
player = tool.Parent.Parent
if player:isA("Player") then
    body = player.Character.Body
    link(script.Parent.MouseDown, function(button, point)
        body.Position = point
    end)
end

5.) Reset Tool (January 1, 2011 7:07 PM created by Aroblix; edited by Jacob_)

Code:
player = script.Parent.Parent.Parent
link(script.Parent.MouseDown, function()
player.Character.Health = 0
end)

6.) Rocket Tool (January 2, 2011 7:32 PM, created by Aroblix)

Code:
rocket = false
char = script.Parent.Parent.Parent.Character
link(script.Parent.MouseDown, function()
if rocket == false then
rocket = true
create("Rocket").Parent = char.Body
else
char.Body.Rocket.Parent = nil
end
end)



RE: List of Archived Buildism's Scripts (Release Date) - Upper_Class - 08-06-2012

Why did you repost the whole thing to add one code?


RE: List of Archived Buildism's Scripts (Release Date) - Archived_Latinxassassin - 08-07-2012

(08-06-2012, 07:02 PM)Upper_Class Wrote: Why did you repost the whole thing to add one code?

I'm reposting the whole thing, because people can find the source code of the scripts more easier in just one page.


RE: List of Archived Buildism's Scripts (Release Date) - Hippo - 08-07-2012

But it's in the same post with just a
separating it


RE: List of Archived Buildism's Scripts (Release Date) - DysLabs - 08-07-2012

(08-07-2012, 03:14 AM)Archived_Latinxassassin Wrote:
(08-06-2012, 07:02 PM)Upper_Class Wrote: Why did you repost the whole thing to add one code?

I'm reposting the whole thing, because people can find the source code of the scripts more easier in just one page.

I don't see why you couldn't edit the thread.