Buildism - Are the rules to vague? - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: 2DWorlds Discussion (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=10) +--- Thread: Buildism - Are the rules to vague? (/showthread.php?tid=9844) |
Buildism - Are the rules to vague? - When - 08-06-2012 Do you think the rules are too vague causing each moderator to interpret the rules differently? RE: Buildism - Are the rules to vague? - DysLabs - 08-06-2012 Definatly. Also, Jacob sends out new rules to mods, but doesn't tell us abpout them. RE: Buildism - Are the rules to vague? - noob007 - 08-23-2012 We, the mods, are actually thinking about simplifying the rules. Jacob_ thinks they're too complicated and as a result a lot of drama is caused by following them by the word. |