Fixing a block and unfixing makes it fall threw world.
#1
AKA, even if it was collidable, it still goes threw blocks form going fix to non fixed.
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#2
Post an example. Making a part fixed or nonfixed shouldn't affect collisions, and I just tested it without having any problems.
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#3
(07-08-2011, 02:58 PM)Jacob_ Wrote: Post an example. Making a part fixed or nonfixed shouldn't affect collisions, and I just tested it without having any problems.

Copy a brick you used for a wall thats fixed. Unfix it. Falls threw world at random and sometimes functions fine aswell.
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