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There is a very noticable delay when playing/looping MP3s
#1
I created this test loop sound to see if I could successfully loop an MP3. But, as I partially suspected, there is a delay of around half a second between the game being told to play the sound, and actually playing it, including during looping. However, the same sound as a WAVE file loops just fine.

Is there a way to fix this or is the MP3 player in Buildism just not up to it?
[Image: iwn8gk.gif]
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#2
The terrible MP3 player I use doesn't preload anything, so sounds are actually streamed from the internet every time you play them - the delay is due to it having to open a connection every time. I'm trying to work around this since it will also fix the bug with your piano script.
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