11-16-2012, 02:58 PM
I created this test loop sound to see if I could successfully loop an MP3. But, as I partially suspected, there is a delay of around half a second between the game being told to play the sound, and actually playing it, including during looping. However, the same sound as a WAVE file loops just fine.
Is there a way to fix this or is the MP3 player in Buildism just not up to it?
Is there a way to fix this or is the MP3 player in Buildism just not up to it?