01-10-2011, 08:06 PM
Today's update:
I didn't add tools, but I worked a lot on multiplayer building using the full editor. The following features are implemented:
-Changing properties, adding objects, deleting objects
-Adding hinges and welds
-Starting/stopping the simulation
-Editing scripts; they are locked so only one person can edit them at a time
-Server's console output gets sent to all players
-When you type something in the command bar, it is executed by the server
These things are known NOT to work.
-Copying and pasting
-Loading a new game while connected to a server (this will be disabled)
-Chat
-Grab tool
-Move to front/back
-Tools
Characters work, but I disabled them because this test is only for the multiplayer build mode.
This is not the official test so there are a lot of bugs.
To connect, type this in the command bar and hit enter:
- Parts are made non-collidable when dragging
- Changes to the Collidable property take effect immediately
- Tools>Remove Player actually works
- Chat and the Chatted event (does not work in MP yet)
- A whole lot of work on multiplayer, build mode particularly
I didn't add tools, but I worked a lot on multiplayer building using the full editor. The following features are implemented:
-Changing properties, adding objects, deleting objects
-Adding hinges and welds
-Starting/stopping the simulation
-Editing scripts; they are locked so only one person can edit them at a time
-Server's console output gets sent to all players
-When you type something in the command bar, it is executed by the server
These things are known NOT to work.
-Copying and pasting
-Loading a new game while connected to a server (this will be disabled)
-Chat
-Grab tool
-Move to front/back
-Tools
Characters work, but I disabled them because this test is only for the multiplayer build mode.
This is not the official test so there are a lot of bugs.
To connect, type this in the command bar and hit enter:
Code:
game:getService("NetworkClient"):start("buildismtest.no-ip.org", 22015)