MAJOR ERROR(S)!!!
#1
1: Textures are no longer working. All textured parts are invisible.

2: Im not respawning when I die...

3: As Darklord has pointed out, negative bounciness = Whoops.

Also, this prints in the output MANY MANY TIMES:

Error drawing object Qwertygiy
java.lang.RuntimeException: Wrong thread
at net.buildism.Util.checkThread(Util.java:102)
at org.jbox2d.dynamics.Body.getAngle(Body.java:559)
at net.buildism.object.Part.getRotation(Part.java:622)
at net.buildism.object.Character.draw(Character.java:270)
at net.buildism.GamePanel.drawStuff(GamePanel.java:271)
at net.buildism.GamePanel.paintComponent(GamePanel.java:157)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.BufferStrategyPaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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#2
All fixed. I was fixing a scripting bug error yesterday, but did it entirely the wrong way, and forgot to clean up after myself.
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#3
Another error found.

My little SpeedUp brick vanished! It was there when I started to play... And then after I left that area and headed backwards...


Error drawing object SpeedUp
java.lang.NullPointerException
at net.buildism.object.Box.draw(Box.java:80)
at net.buildism.GamePanel.drawStuff(GamePanel.java:271)
at net.buildism.GamePanel.paintComponent(GamePanel.java:157)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.BufferStrategyPaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


Also, my monster fell through the ground. But it's TWO fixed boxes.
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#4
That's related to the scripting problem I was trying to fix... for some reason, changing a part's position or color too fast will cause it to randomly get set to nil eventually. Right now, it's impossible to track down... if anyone else has that error, please post it.
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#5
Java sucks.
[Image: 76561198037039305.png]
[Image: nmdd7o.gif]
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#6
Java may suck but Jacob_ doesn't, Good Luck with the problems and congratz for making a succesfull game that is better than ROBLOX on so many levels. (spam, immature people, un-creativety)
Shiggity Shiggity Shwa
[Image: Animated.gif?t=1314294800]
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#7
@saz
Direct hypocricy right there, calling ROBLOX unoriginal when this site is pretty much a 2D version of it.

And of course early ROBLOX has a good community, just like Buildism now. Wait until you get past 10k members, yes you will see a rise in newfags as the population rises.
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#8
@Whelk

Please just lay off.We didn't want this war.Let Buildism and Roblox be allies.
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