04-09-2011, 06:39 PM
I'm trying to make platforms that move straight up. How would I make it so they can't move left or right under any circumstance, but still move up normally?
Fixed X position but freely moving Y positon?
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04-09-2011, 06:39 PM
I'm trying to make platforms that move straight up. How would I make it so they can't move left or right under any circumstance, but still move up normally?
04-09-2011, 06:42 PM
(This post was last modified: 04-09-2011, 06:42 PM by kingdragon97.)
Are you scripting this?
I'd need more detail: How high up? How long do you want it to sit there? What speed?
04-09-2011, 06:43 PM
I already have those parts covered. I just need to figure out how to make it so that its X position/velocity STAYS where it is.
04-09-2011, 06:49 PM
Try making x value fixed.
It's not "anchored" it's "fixed" Check this out for more info: http://buildism.net/wiki/w/index.php?title=Main_Page Scripting for functions and what-nots.
04-09-2011, 06:54 PM
I have no idea how to make the X value fixed.
04-09-2011, 07:41 PM
(04-09-2011, 06:54 PM)TylerMcBride Wrote: I have no idea how to make the X value fixed. I'm guessing you are using FixedVelocity, and have a FixedRotation in the brick. [lua] box1.FixedVelocity.Velocity = Vec2D(0, 5) [/lua] Otherwise, if all you want to do is move a Fixed brick up, you would want... [lua] while true do sleep(0.1) box1.Position = box1.Position + Vec2D(0,1) end [/lua] |
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