[ Suggestion ] - Make the connections like roblox style and add findFirstChild
#3
well that fixes everything about the connectors, but what bugs me most is this:

[2010-10-16 17:34:14] Tried to call nil

when you do a if not statement

example:
Code:
sa.Source = "link(script.Parent.Collided, function(touch) if touch.Name ~= "Ground" and touch.Score ~= nil then script.Parent:remove(); end end)"
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 8 Guest(s)