01-30-2011, 07:29 PM
Use sleep() instead of wait(), also you have to set the explosion's position before you add it to the world.
while true do sleep(1) e = create("Explosion") e.Position = game.World.CircleMan.Position e.Parent = game.World end
while true do sleep(1) e = create("Explosion") e.Position = game.World.CircleMan.Position e.Parent = game.World end