First copy this script
[lua]allowed = {"YourNameHere", "OtherNameHere"}
function in_table ( e, t )
for _,v in pairs(t) do
if (v==e) then return true end
end
return false
end
function onCollide(part)
if part.Parent:isA("Character") then
local name = part.Parent.Name
if in_table(name, allowed) then
if script.Parent.Collidable then
script.Parent.Collidable = false
script.Parent.Transparency = 0.5
sleep(1)
script.Parent.Collidable = true
script.Parent.Transparency = 0
end
end
end
end
link(script.Parent.Collided, onCollide)[/lua]
Open the "Script" and paste this lua code. Finally change "Yournamehere" and "Othernamehere" and add whatever names you want on the list.No killing is included, but add it if you want. Have fun letting the only players in and the Vip door can be useful for a secret hideout, givers, party,etc.
[lua]allowed = {"YourNameHere", "OtherNameHere"}
function in_table ( e, t )
for _,v in pairs(t) do
if (v==e) then return true end
end
return false
end
function onCollide(part)
if part.Parent:isA("Character") then
local name = part.Parent.Name
if in_table(name, allowed) then
if script.Parent.Collidable then
script.Parent.Collidable = false
script.Parent.Transparency = 0.5
sleep(1)
script.Parent.Collidable = true
script.Parent.Transparency = 0
end
end
end
end
link(script.Parent.Collided, onCollide)[/lua]
Open the "Script" and paste this lua code. Finally change "Yournamehere" and "Othernamehere" and add whatever names you want on the list.No killing is included, but add it if you want. Have fun letting the only players in and the Vip door can be useful for a secret hideout, givers, party,etc.