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3/1/11
#1
  • Fixed a new bug where you'd keep spinning forever after dying...
  • Parts no longer generate Collided events for parts on different layers
  • Fixed a bug where a script's internal state could get messed up. This was responsible for the Test with Player command failing occasionally, I'm not sure what else.
  • Fixed random NullPointerExceptions that happened every other thursday
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3/1/11 - by Jacob__mybb_import1 - 03-02-2011, 02:13 AM

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