04-03-2011, 01:37 AM
The problem with multiplayer is that the physics syncing is horrible, so moving parts "spaz" all over the place.
I'm going to try to get beta out this week. That will come after stable welds and seats are finished (I worked on stable welds today.) After that, I'll go back to working on multiplayer.
I'm going to try to get beta out this week. That will come after stable welds and seats are finished (I worked on stable welds today.) After that, I'll go back to working on multiplayer.