Quest for the Sword [Concept]
#1
You are a young boy who decides he will become a quester, he notices almost all heros in his books have their trusty swords, unfortunately his corner store doesn't sell any swords, so he embarks on...

The Quest for the Sword!

(I'll make a proper logo soon :P)

I'll try and script cutscenes. At the very least your character will talk during the game. (e.g. when he gets near a monster lair "I don't like the look of that cave...)

I'll also try and make the game nice and fun, since the kid has no sword yet he could maybe have weapons such as sticky chewing gum and a space hopper.

I may have to split the game into two 'Parts' as I'm not sure how much Buildism can take lagwise...
Reply


Messages In This Thread
Quest for the Sword [Concept] - by Duck - 04-04-2011, 04:34 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)