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Team Rocket Battle
#13
MaxForce should be 0 for everything. I'll doublecheck my code but I'm pretty sure I didn't mess with that property.

EDIT: It seems all loose parts are smashing up, and I'm getting lots of "false false" and occasionally "true true" spam in the output. I'm guessing that setting MaxForce to 0 isn't disabling breakability and is instead guaranteeing that the block smashes upon an impact.
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Team Rocket Battle - by Ghosty - 10-10-2012, 04:47 PM

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