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Making an ACTUAL PLAYABLE game
#7
(01-31-2013, 11:37 PM)Myem Wrote:
(01-31-2013, 12:48 PM)Oak Wrote: There aren't too many PLAYABLE games because we're so small and Jacob_ doesn't have much time to spare to fix bugs and such.
Before Buildism shutdown in November there were lots of good games, now it's sad since we gotta start over again.
We had a TON of amazing content on Buildism, now it's just wiped out.

Closing the original site down was the worst decision that Jacob_ ever made. I don't know how a "better" ratio of online to dead users was supposed to attract more users (When in reality we lost half of the active users), or how a new user would even pay attention to that. We can't turn back either, that would just be repeating the same mistake for the third time.

I don't know about buildism, but it sounds like it was more active then 2Dworlds.

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Making an ACTUAL PLAYABLE game - by SoruSoru - 01-31-2013, 03:10 AM

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